I've become very interested in the Fab Labs that have been introducing a way for general public and institutions to fabricate with the use of computers and other machines.
Wednesday, April 30, 2014
Wednesday, April 23, 2014
Introduction to 123D make
We are using a program called 123d Make,
1. Import your image
2. go to cut layout and then you can look under the left side window in Manufacturing settings, to a dropdown window to find different sizing... .make sure the univform scale is o, then you can change the height, etc. then you can select a number of sheets. From there, you can check out the various slicing methods and come up with a way to put together your object either using metal, wood, posterboard, cardboard.
1. Import your image
2. go to cut layout and then you can look under the left side window in Manufacturing settings, to a dropdown window to find different sizing... .make sure the univform scale is o, then you can change the height, etc. then you can select a number of sheets. From there, you can check out the various slicing methods and come up with a way to put together your object either using metal, wood, posterboard, cardboard.
Pamela Sunday is a Brooklyn Based Artist/ceramicist that makes clay sculptures and tile works based on microscopic forms and other forms in Nature. Hives, organisms, spiky beasts, atoms, and other forms serve as her inspiration.
Here are a few images.
Here are a few images.
Art forms in Nature
Generally, one of the things that I intend to do when doing research about a particular concept is consider not only the realities, in nature, but also other artists that might be working with a concept. I have begun by looking into some of the shapes of nature and saved the ones that I was most fond of into a folder on my desktop. Here are a few of those images that i am drawn to.
the following are grains of pollen viewed from under a microscope
And, other microscopic forms.
And of course I had to look at some images of Diatoms
Diatoms are delicate unicellular organisms that have a yellow-brown chloroplast that enables them to photosynthesize.
Where can you find diatoms?
the following are grains of pollen viewed from under a microscope
And, other microscopic forms.
And of course I had to look at some images of Diatoms
Diatoms are delicate unicellular organisms that have a yellow-brown chloroplast that enables them to photosynthesize.
Where can you find diatoms?
At the end of the winter they are most numerous in fresh water.
The cells of diatoms are ideal subjects for study under the microscope. They show complex patterns of very fine punctures and they often have all kinds of ornaments.
Pediastrum
are forms that can be found on the tops of ponds
They also tend to have a fractal type shape, which is perfect for me to try and emulate, but in a 3D printed format. So, I will keep these in mind when coming up with my shapes.
Saturday, April 19, 2014
Fractal Proposal (continued)
Artists working with Fractals
There are a number of artist’s that are already using
fractal geometry to base their artwork in the 3D printing technology.
Here are some images of some of the work based on fractal geometry that is being made by 3D printers.
And here are some links to blogs, images, and interviews with artists that have been working in this manner
and here are instructions on creating a 3D fractal for a 3D printer
I will be posting more about these specific articles, and information about other artists using fractals as well in the up and coming future.
Monday, April 14, 2014
MIDTERM PROPOSAL: WORKING WITH FRACTALS.
For Midterm, I was asked to create a proposal on the work that I"d be doing for the rest of the semester, and I chose to work with Fractals to create 3D print shapes. Fractals are the actual mathematical composition of things in nature. There are many of other 3d Print artists that are working with fractals and fractal geometry to create interesting designs using this new technology.
Here was my proposal
Here was my proposal
For the second half of the Spring
2014 semester of 3D printing, I am proposing I will work on creating a series
of organic, yet mathematical, forms that emulate nature but are based on fractal
geometry. Examples of this in tangible
form could be loosely represented by the fractal.
My personal work is based on investigations
into microscopic photography. I create
paintings, sculptures, and video installations that fluctuate between artful
and scientific. The work is exhibitive
of science, yet organic and flowing. From equations, fractal geometry will
produce an object that is cumulatively comprised of its self over and over
again. The mathematical fractal seems
very scientific and is visually awkward (Figure 1-1), however there are many
forms in nature that are exhibitive of the fractal, yet do not have the
awkwardness of computer-generated fractals—such as the snowflake or Romanesque
Broccoli.(figure 1-2, 1-3) Even though
it was only discovered in the late 20th century, the fractal has actually been used in art for
ages and ages. The Roman’s used the
fractal they called “the golden ratio” to create the Parthenon. The balance between nature and mathematics is
what I will seek in drafting objects that I wish to pursue in the
drawing/cad/and sculpting software available to us.
In addition, I would like to pursue
the drafting of housing pieces and manifests, which will be geometrically based
to produce these forms with the additions of other materials—including small
plastic dowel rods. Here are a couple of images that I shared on the fractals
Project update. Exquisite Corpse
It's been a while since I've been on here to blog about my progress and all the things we are doing with 3D printing. After we drew our self portraits using the free version of Sculptris, we moved on to drawing a bunch of body parts for what was called: Exquisite Corpse. After everyone had drawn a couple corpse body parts, which they drew from a hat, we uploaded all the parts into a folder, and were able to pick and choose parts to make our corpses. We used a program called meshlab. Meshlab will convert files from stl to obj. etc.
MESHLAB
According to their site: MeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes.
The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes.
The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing tasks and it is available for Windows, MacOSX, and Linux.. The MeshLab system started in late 2005 as a part of the FGT course of the Computer Science department of University of Pisa and most of the code (~15k lines) of the first versions was written by a handful of willing students. The following years FGT students have continued to work to this project implementing more and more features.
After a lot of struggle with the meshlab and getting sculptris to upload images that were originally produced in tinkercad, I had to print this, which is not one of my best designs, but was the only thing that I could get into the makerware software and ready in time. One of the lessons I am learning about 3D printing is:
THERE ARE MANY MANY PROBLEMS THAT NEED TO BE ANTICIPATED. THIS IS A NEW TECHNOLOGY. EXPECT TO BE SHOCKED AND EXPECT TO BE FRUSTRATED!
MESHLAB
According to their site: MeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes.
The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes.
The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing tasks and it is available for Windows, MacOSX, and Linux.. The MeshLab system started in late 2005 as a part of the FGT course of the Computer Science department of University of Pisa and most of the code (~15k lines) of the first versions was written by a handful of willing students. The following years FGT students have continued to work to this project implementing more and more features.
After a lot of struggle with the meshlab and getting sculptris to upload images that were originally produced in tinkercad, I had to print this, which is not one of my best designs, but was the only thing that I could get into the makerware software and ready in time. One of the lessons I am learning about 3D printing is:
THERE ARE MANY MANY PROBLEMS THAT NEED TO BE ANTICIPATED. THIS IS A NEW TECHNOLOGY. EXPECT TO BE SHOCKED AND EXPECT TO BE FRUSTRATED!
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